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// GAMES

Games we make — and how the Forge helped

AstraForge is our own asset shop. Here is where its models, rigs and effects ended up — and, just as honestly, where they didn’t.

Zombie defence

District 30

Isometric defence · pixel art over real 3D · Godot 4.5 + Jolt physics

The last city of humankind. Every night the horde storms the walls, every day you rebuild. Houses don’t just lose hit points — they collapse room by room, and the horde itself is simulated on the graphics card.

  • ASTRAFORGEAll 3D in the game: the houses, five weapons and 24 zombie citizens of five types
  • SCALEUp to 32,768 zombies on the GPU · ~40 buildings per district
  • STAGEPlayable slice: endless nights, economy, music. No public build yet

Horror dice

Bloody Dice

Dice duel horror · Godot · Windows and web

A candle-lit cellar, three dice for you and three for the skeleton across the table. Lose a round and a candle goes out. When the third one dies, the sawn-off answers. Eight skeletons wait their turn.

  • ASTRAFORGETable, chair, candles, dice, shotgun, cellar, hands and feet
  • BUILD TIME21 hours from empty project to finished game
  • STAGEFinished · English and Russian

Space sim

Space Quest

Deterministic space sim · Godot 4.5 · PC

Your ship grows like an RPG hero. Mine, refine, build a base, assemble a better hull — in a galaxy of 25,000 systems, with an AI officer that runs on a local language model and talks back.

  • ASTRAFORGETrade hub and mining outpost stations, a mining platform, drones and the SQ-03 gunship
  • STAGEPlayable prototype: one star system where everything works
  • TESTS15,657 automated checks, zero failures

Turn-based tactics

Heroes’ Gates

Fantasy tactics · Godot · browser and Telegram Mini App

Classic turn-based fantasy tactics — armies, heroes, evolving units — that opens in a Telegram chat or a browser tab, no install. Its battle engine stages full field battles: more than 1,500 soldiers, mages and undead clashing at once.

  • ASTRAFORGEThe studio grew out of this game’s unit pipeline: 79 units from 80 concepts in one day
  • SCALE192 unit evolution forms across three factions
  • STAGELive with the first players

Survivor-like

Dusha

Survivor-like · Godot 4.5 · Android and Windows

Survive waves on an open field, climb a hundred-floor tower and evolve your hero into one of 67 forms.

  • ASTRAFORGEMade before AstraForge existed — our first full game
  • SCALE67 forms · 198 skills · 37 enemy types · 100 floors
  • STAGEVersion 1.0 build ready for Android and Windows

// YOUR TURN

Make your game with the same tools